NBA 2K21 MyPLAYER BUILDER

NBA 2K22 MyPLAYER BUILDER


BUILD {{i + 1}}
Finishing Shooting
Playmaking Def / Reb
Agility Strength Vertical

Badge Upgrades (MAX)

{{ max_badges[i].max_badges_finishing }} No badges png
Finishing
{{ max_badges[i].max_badges_shooting }} No badges png
Shooting
{{ max_badges[i].max_badges_playmaking }} No badges png
Playmaking
{{ max_badges[i].max_badges_def_reb }} No badges png
Def / Reb

Physicals

{{ physicalChartData[i][j][0] }}
{{ physicalChartLabels[j][0] }}
ANIMATIONS
Dribble Moves Tier {{ dribbleTier[i] }}
Layups Tier {{ layupsTier[i] }}
Dunks Tier {{ dunkTier[i] }}
Contact Dunks Pro / Elite / Small / Bigman No
Alley-Oops Pro Elite No
Park Dunks Yes No
Park Alley-Oops Yes No
Pros Cons
{{ pro }}
{{ con }}

ATTRIBUTES POTENTIAL

{{ (selectedPos[0] && selectedHeight[0] && selectedPies[0]) ? selectedHeight[0].height + " " : "Build 1" }} {{ (selectedPos[1] && selectedHeight[1] && selectedPies[1]) ? selectedHeight[1].height + " " : "Build 2" }}
FINISHING
{{ attribute.name }} {{ finalState[0].skills[attribute.id] }} {{ finalState[1].skills[attribute.id] }}
SHOOTING
{{ attribute.name }} {{ finalState[0].skills[attribute.id] }} {{ finalState[1].skills[attribute.id] }}
PLAYMAKING
{{ attribute.name }} {{ finalState[0].skills[attribute.id] }} {{ finalState[1].skills[attribute.id] }}
DEFENSE / REBOUNDING
{{ attribute.name }} {{ finalState[0].skills[attribute.id] }} {{ finalState[1].skills[attribute.id] }}
PHYSICALS
{{ attribute.name }} {{ finalState[0].physicals[attribute.id] }} {{ finalState[1].physicals[attribute.id] }}
TOTAL ATTRIBUTES
Total Available Attributes {{ finalState[0].skills.total_attribute_upgrades }} {{ finalState[1].skills.total_attribute_upgrades }}

BADGE UPGRADES (MAX)

{{ (selectedPos[0] && selectedHeight[0] && selectedPies[0]) ? selectedHeight[0].height + " " : "Build 1" }} {{ (selectedPos[1] && selectedHeight[1] && selectedPies[1]) ? selectedHeight[1].height + " " : "Build 2" }}
{{ attribute.name }} {{ finalState[0].badges[attribute.id] }} {{ finalState[1].badges[attribute.id] }}
Total Badge Points {{ totalBadges[0] }} {{ totalBadges[1] }}

SET AVAILABLE BADGE POINTS {{ totalBadges[i] }}

Finishing Badge Points
Shooting Badge Points
Playmaking Badge Points
Defense/Rebounding Badge Points
FINISHING BADGES
Bronze Silver Gold Gold HOF
{{ allBadgePoints[i][0] }} AVAILABLE UPGRADES
{{ badge | snakeCaseToString }}
SHOOTING BADGES
Bronze Silver Gold Gold HOF
{{ allBadgePoints[i][1] }} AVAILABLE UPGRADES
{{ badge | snakeCaseToString }}
PLAYMAKING BADGES
Bronze Silver Gold Gold HOF
{{ allBadgePoints[i][2] }} AVAILABLE UPGRADES
{{ badge | snakeCaseToString }}
DEFENSE / REBOUNDING BADGES
Bronze Silver Gold Gold HOF
{{ allBadgePoints[i][3] }} AVAILABLE UPGRADES
{{ badge | snakeCaseToString }}
BUILD NAME: {{ buildName }}
{{ buildComments }}
BUILD {{i + 1}}

Badge Upgrades (MAX)

{{ nextGenBuilds[i].badges.max_badges_finishing }} No badges png
Finishing
{{ nextGenBuilds[i].badges.max_badges_shooting }} No badges png
Shooting
{{ nextGenBuilds[i].badges.max_badges_playmaking }} No badges png
Playmaking
{{ nextGenBuilds[i].badges.max_badges_def_reb }} No badges png
Def / Reb

Physicals

{{ nextGenBuilds[i].physicalChartData[j][0] }}
{{ nextGenPhysicalChartLabels[j][0] }}
ANIMATIONS
Dribble Moves Tier {{ nextGenDribbleTier[i] }}
Layups Tier {{ nextGenLayupsTier[i] }}
Dunks Tier {{ nextGenDunkTier[i] }}
Contact Dunks Yes No
Alley-Oops Yes No
Park Dunks Yes No
Park Alley-Oops Yes No
Pros Cons
{{ pro }}
{{ con }}

ATTRIBUTES POTENTIAL

{{ (nextGenBuilds[0].position && nextGenBuilds[0].height) ? nextGenBuilds[0].height.height + " " : "Build 1" }} {{ (nextGenBuilds[1].position && nextGenBuilds[1].height) ? nextGenBuilds[1].height.height + " " : "Build 2" }}
FINISHING
{{ attribute.name }}
{{ nextGenBuilds[0].finishing[attribute.id] }}
{{ nextGenDifferences.finishing[$index].signs[0] }} {{ nextGenDifferences.finishing[$index].diff }}
{{ nextGenBuilds[1].finishing[attribute.id] }}
{{ nextGenDifferences.finishing[$index].signs[1] }} {{ nextGenDifferences.finishing[$index].diff }}
SHOOTING
{{ attribute.name }}
{{ nextGenBuilds[0].shooting[attribute.id] }}
{{ nextGenDifferences.shooting[$index].signs[0] }} {{ nextGenDifferences.shooting[$index].diff }}
{{ nextGenBuilds[1].shooting[attribute.id] }}
{{ nextGenDifferences.shooting[$index].signs[1] }} {{ nextGenDifferences.shooting[$index].diff }}
PLAYMAKING
{{ attribute.name }}
{{ nextGenBuilds[0].playmaking[attribute.id] }}
{{ nextGenDifferences.playmaking[$index].signs[0] }} {{ nextGenDifferences.playmaking[$index].diff }}
{{ nextGenBuilds[1].playmaking[attribute.id] }}
{{ nextGenDifferences.playmaking[$index].signs[1] }} {{ nextGenDifferences.playmaking[$index].diff }}
DEFENSE / REBOUNDING
{{ attribute.name }}
{{ nextGenBuilds[0].defense[attribute.id] }}
{{ nextGenDifferences.defense[$index].signs[0] }} {{ nextGenDifferences.defense[$index].diff }}
{{ nextGenBuilds[1].defense[attribute.id] }}
{{ nextGenDifferences.defense[$index].signs[1] }} {{ nextGenDifferences.defense[$index].diff }}
PHYSICALS
{{ attribute.name }}
{{ nextGenBuilds[0].physicals[attribute.id] }}
{{ nextGenDifferences.physicals[$index].signs[0] }} {{ nextGenDifferences.physicals[$index].diff }}
{{ nextGenBuilds[1].physicals[attribute.id] }}
{{ nextGenDifferences.physicals[$index].signs[1] }} {{ nextGenDifferences.physicals[$index].diff }}

BADGE UPGRADES (MAX)

{{ (nextGenBuilds[0].position && nextGenBuilds[0].height) ? nextGenBuilds[0].height.height + " " : "Build 1" }} {{ (nextGenBuilds[1].position && nextGenBuilds[1].height) ? nextGenBuilds[1].height.height + " " : "Build 2" }}
{{ attribute.name }} {{ nextGenBuilds[0].badges[attribute.id] }} {{ nextGenBuilds[1].badges[attribute.id] }}
Total Badge Points {{ nextGenBuilds[0].badges.max_badges_finishing + nextGenBuilds[0].badges.max_badges_shooting + nextGenBuilds[0].badges.max_badges_playmaking + nextGenBuilds[0].badges.max_badges_def_reb }} {{ nextGenBuilds[1].badges.max_badges_finishing + nextGenBuilds[1].badges.max_badges_shooting + nextGenBuilds[1].badges.max_badges_playmaking + nextGenBuilds[1].badges.max_badges_def_reb }}
FINISHING BADGES
{{ nextGenBuilds[i].badges.max_badges_finishing }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
SHOOTING BADGES
{{ nextGenBuilds[i].badges.max_badges_shooting }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
PLAYMAKING BADGES
{{ nextGenBuilds[i].badges.max_badges_playmaking }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
DEFENSE / REBOUNDING BADGES
{{ nextGenBuilds[i].badges.max_badges_def_reb }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}

SET AVAILABLE BADGE POINTS {{ nextGenGetTotalBadges(i) }}

Finishing Badge Points
Shooting Badge Points
Playmaking Badge Points
Defense/Rebounding Badge Points
FINISHING BADGES
{{ nextGenAllBadgePoints[i][0] }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
SHOOTING BADGES
{{ nextGenAllBadgePoints[i][1] }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
PLAYMAKING BADGES
{{ nextGenAllBadgePoints[i][2] }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
DEFENSE / REBOUNDING BADGES
{{ nextGenAllBadgePoints[i][3] }} AVAILABLE UPGRADES
{{ nextGenGetBadgeName(badge.name) }}
BUILD NAME: {{ buildName }}
{{ buildComments }}