Here are all the NBA 2K25 Badges in NBA 2K25! There are 40 skill Badges in NBA 2K25 and, similar to Takeovers, each Badge has unique attribute requirements. Many badges have been removed or reworked/merged with other badges. Here you’ll see all NBA 2K25 Badges and descriptions, Takeover improvements, Dynasty Badges, Cap Breakers, Badge Elevators, and more. Read on for the full guide!
NBA 2K25 Badges List & Requirements
FINISHING BADGES
- AERIAL WIZARD: Increases the ability to finish an alley-oop from a teammate or a rebound
- Badge Requirements:
- Bronze: Vertical 58 and either Driving Layup 57 or Driving Dunk 64 or Standing Dunk 60
- Silver: Vertical 67 and either Driving Layup 69 or Driving Dunk 70 or Standing Dunk 75
- Gold: Vertical 72 and either Driving Layup 79 or Driving Dunk 80 or Standing Dunk 84
- HOF: Vertical 80 and either Driving Layup 87 or Driving Dunk 89 or Standing Dunk 92
- Legend: Vertical 84 and either Driving Layup 95 or Driving Dunk 97 or Standing Dunk 98
- Badge Requirements:
- FLOAT GAME: Improves a player’s ability to make floaters
- Badge Requirements:
- Bronze: Close Shot 68 or Driving Layup 65
- Silver: Close Shot 78 or Driving Layup 78
- Gold: Close Shot 86 or Driving Layup 88
- HOF: Close Shot 92 or Driving Layup 95
- Legend: Close Shot 98 and Driving Layup 98
- Badge Requirements:
- HOOK SPECIALIST: Improves a player’s ability to score with hook shots
- Badge Requirements:
- Bronze: Close Shot 60 and Post Control 61
- Silver: Close Shot 75 and Post Control 65
- Gold: Close Shot 87 and Post Control 80
- HOF: Close Shot 94 and Post Control 90
- Legend: Close Shot 99 and Post Control 97
- Badge Requirements:
- LAYUP MIXMASTER*: Improves a player’s ability to finish fancy or acrobatic layups successfully
- Badge Requirements:
- Bronze: Driving Layup 75
- Silver: Driving Layup 85
- Gold: Driving Layup 93
- HOF: Driving Layup 97
- Legend: Driving Layup 99
- (Max Height 6’11”)
- Badge Requirements:
- PAINT PRODIGY*: Improves a player’s ability to quick and efficiently score while going to work in the paint
- Badge Requirements:
- Bronze: Close Shot 73
- Silver: Close Shot 84
- Gold: Close Shot 92
- HOF: Close Shot 96
- Legend: Close Shot 99
- (Min Height 6’3″)
- Badge Requirements:
- PHYSICAL FINISHER*: Improves a player’s ability to battle through contact and finish at the rim
- Badge Requirements:
- Bronze: Strength 60 and Driving Layup 70
- Silver: Strength 67 and Driving Layup 80
- Gold: Strength 75 and Driving Layup 90
- HOF: Strength 83 and Driving Layup 96
- Legend: Strength 97 and Driving Layup 97
- Badge Requirements:
- POST FADE PHENOM: Improves a player’s ability to score with fadeaway and hook shots
- Badge Requirements:
- Bronze: Post Control 60 and Mid-Range Shot 61
- Silver: Post Control 70 and Mid-Range Shot 71
- Gold: Post Control 79 and Mid-Range Shot 80
- HOF: Post Control 84 and Mid-Range Shot 90
- Legend: Post Control 90 and Mid-Range Shot 94
- Badge Requirements:
- POST POWERHOUSE*: Strengthens a player’s ability at backing down defenders and moving them with dropsteps
- Badge Requirements:
- Bronze: Post Control 64 and Strength 70
- Silver: Post Control 75 and Strength 79
- Gold: Post Control 85 and Strength 86
- HOF: Post Control 93 and Strength 95
- Legend: Post Control 98 and Strength 96
- (Min Height 6’4″)
- Badge Requirements:
- POST-UP POET*: Raises the chances of faking or getting by the defender, as well as scoring, when performing moves in the post
- Badge Requirements:
- Bronze: Post Control 67
- Silver: Post Control 77
- Gold: Post Control 87
- HOF: Post Control 95
- Legend: Post Control 99
- (Min Height 6’0″)
- Badge Requirements:
- POSTERIZER: Increases the chances of dunking or posterizing your defender
- Badge Requirements:
- Bronze: Driving Dunk 73 and Vertical 65
- Silver: Driving Dunk 81 and Vertical 75
- Gold: Driving Dunk 93 and Vertical 80
- HOF: Driving Dunk 96 and Vertical 85
- Legend: Driving Dunk 99 and Vertical 90
- Badge Requirements:
- RISE UP: Increases the likelihood of dunking or posterizing your defender when standing in the painted area
- Badge Requirements:
- Bronze: Standing Dunk 72 and Vertical 60
- Silver: Standing Dunk 81 and Vertical 62
- Gold: Standing Dunk 90 and Vertical 66
- HOF: Standing Dunk 95 and Vertical 69
- Legend: Standing Dunk 99 and Vertical 71
- (Min Height 6’6″)
- Badge Requirements:
SHOOTING BADGES
- DEADEYE: Jump shots taken with a contest receive less of a penalty from a shot contest
- Badge Requirements:
- Bronze: Mid-Range 73 or 3PT 73
- Silver: Mid-Range 85 or 3PT 85
- Gold: Mid-Range 92 or 3PT 92
- HOF: Mid-Range 95 or 3PT 95
- Legend: Mid-Range 99 or 3PT 99
- Badge Requirements:
- LIMITLESS RANGE: Extends the range from which a three-pointers from deep can effectively shoot
- Badge Requirements:
- Bronze: 3PT 83
- Silver: 3PT 89
- Gold: 3PT 93
- HOF: 3PT 96
- Legend: 3PT 99
- Badge Requirements:
- MINI MARKSMAN*: Elevates the likelihood of making shots over taller defenders
- Badge Requirements:
- Bronze: Mid-Range 71 or 3PT 71
- Silver: Mid-Range 82 or 3PT 82
- Gold: Mid-Range 94 or 3PT 94
- HOF: Mid-Range 97 or 3PT 97
- Legend: Mid-Range 99 or 3PT 99
- (Max Height 6’3″)
- Badge Requirements:
- SET SHOT SPECIALIST*: Boosts chances of knocking down stand-still jump shots
- Badge Requirements:
- Bronze: Mid-Range 65 or 3PT 65
- Silver: Mid-Range 78 or 3PT 78
- Gold: Mid-Range 89 or 3PT 89
- HOF: Mid-Range 93 or 3PT 95
- Legend: Mid-Range 98 or 3PT 98
- Badge Requirements:
- SHIFTY SHOOTER*: Improves a player’s ability to make successful off-the-dribble, high-difficulty jump shots
- Badge Requirements:
- Bronze: Agility 60 and either Mid-Range 76 or 3PT 76
- Silver: Agility 65 and either Mid-Range 87 or 3PT 87
- Gold: Agility 72 and either Mid-Range 91 or 3PT 91
- HOF: Agility 76 and either Mid-Range 96 or 3PT 96
- Legend: Agility 82 and either Mid-Range 99 or 3PT 99
- (Max Height 6’11”)
- Badge Requirements:
PLAYMAKING BADGES
- ANKLE ASSASSIN*: Increases the ability to break down the defender or cross them up
- Badge Requirements:
- Bronze: Ball Handle 75
- Silver: Ball Handle 86
- Gold: Ball Handle 93
- HOF: Ball Handle 95
- Legend: Ball Handle 98
- (Max Height 6’10”)
- Badge Requirements:
- BAIL OUT: Passing out of a jump shot or layup yields fewer errant passes with passing out of double teams. Additionally, passing out of double teams yields a shot percentage boost
- Badge Requirements:
- Bronze: Pass Accuracy 85
- Silver: Pass Accuracy 91
- Gold: Pass Accuracy 94
- HOF: Pass Accuracy 96
- Legend: Pass Accuracy 99
- Badge Requirements:
- BREAK STARTER: After grabbing a defensive rebound, outlet passes up the court are more accurate, Passes up the court are more accurate, Passes up the court are more accurate
- Badge Requirements:
- Bronze: Pass Accuracy 65
- Silver: Pass Accuracy 75
- Gold: Pass Accuracy 87
- HOF: Pass Accuracy 93
- Legend: Pass Accuracy 98
- Badge Requirements:
- DIMER: When in the half-court, passes by Dimers to open shooters yield a shot percentage boost
- Badge Requirements:
- Bronze: Pass Accuracy 55
- Silver: Pass Accuracy 71
- Gold: Pass Accuracy 82
- HOF: Pass Accuracy 92
- Legend: Pass Accuracy 98
- Badge Requirements:
- HANDLES FOR DAYS: A player takes less of an energy hit when performing consecutive dribble moves, allowing them to chain together combos quicker and for longer periods of time
- Badge Requirements:
- Bronze: Ball Handle 71
- Silver: Ball Handle 81
- Gold: Ball Handle 90
- HOF: Ball Handle 94
- Legend: Ball Handle 97
- (Max Height 7’0″)
- Badge Requirements:
- LIGHTNING LAUNCH*: Speeds up launches when attacking from the perimeter
- Badge Requirements:
- Bronze: Speed With Ball 68
- Silver: Speed With Ball 75
- Gold: Speed With Ball 86
- HOF: Speed With Ball 91
- Legend: Speed With Ball 94
- (Max Height 6’11”)
- Badge Requirements:
- STRONG HANDLE*: Strengthens handle enough to perform consecutive crossover moves, showing them to defenders for longer periods
- Badge Requirements:
- Bronze: Ball Handle 60 and Strength 60
- Silver: Ball Handle 67 and Strength 65
- Gold: Ball Handle 73 and Strength 73
- HOF: Ball Handle 77 and Strength 84
- Legend: Ball Handle 80 and Strength 93
- (Max Height 6’11”)
- Badge Requirements:
- UNPLUCKABLE: Defenders have a tougher time poking the ball free with steal attempts
- Badge Requirements:
- Bronze: Post Control 75 or Ball Handle 70
- Silver: Post Control 86 or Ball Handle 80
- Gold: Post Control 92 or Ball Handle 96
- HOF: Ball Handle 96
- Legend: Ball Handle 99
- Badge Requirements:
- VERSATILE VISIONARY*: Improves a player’s ability to make the right play, including alley-oops, quickly
- Bronze: Pass Accuracy 78
- Silver: Pass Accuracy 89
- Gold: Pass Accuracy 95
- HOF: Pass Accuracy 97
- Legend: Pass Accuracy 99
DEFENSE BADGES
- CHALLENGER: Increases the effectiveness of contesting shots against perimeter shooters
- Badge Requirements:
- Bronze: Perimeter Defense 71
- Silver: Perimeter Defense 82
- Gold: Perimeter Defense 92
- HOF: Perimeter Defense 95
- Legend: Perimeter Defense 99
- (Max Height 6’11”)
- Badge Requirements:
- GLOVE: Increases the ability to successfully steal from ball-handlers, or strip layup attempts
- Badge Requirements:
- Bronze: Steal 67
- Silver: Steal 79
- Gold: Steal 91
- HOF: Steal 96
- Legend: Steal 99
- (Max Height 7’0″)
- Badge Requirements:
- HIGH–FLYING DENIER*: Boosts the speed and leaping anticipation of a block attempt
- Badge Requirements:
- Bronze: Block 68 and Speed 50 and Vertical 60
- Silver: Block 78 and Speed 60 and Vertical 74
- Gold: Block 88 and Speed 66 and Vertical 80
- HOF: Block 92 and Speed 71 and Vertical 83
- Legend: Block 99 and Speed 75 and Vertical 85
- (Min Height 6’3″)
- Badge Requirements:
- IMMOVABLE ENFORCER: Improves a defensive player’s strength when defending ball-handlers and finishers who are coming straight at them
- Badge Requirements:
- Bronze: Perimeter Defense 62 and Strength 71
- Silver: Perimeter Defense 72 and Strength 82
- Gold: Perimeter Defense 84 and Strength 85
- HOF: Perimeter Defense 89 and Strength 91
- Legend: Perimeter Defense 94 and Strength 92
- Badge Requirements:
- INTERCEPTOR: The frequency of successfully tipped or intercepted passes greatly increases
- Badge Requirements:
- Bronze: Steal 60
- Silver: Steal 73
- Gold: Steal 85
- HOF: Steal 94
- Legend: Steal 98
- Badge Requirements:
- OFF-BALL PEST: Hounds and bothers up while playing off-ball
- Badge Requirements:
- Bronze: Interior Defense 69 or Perimeter Defense 58
- Silver: Interior Defense 76 or Perimeter Defense 68
- Gold: Interior Defense 85 or Perimeter Defense 78
- HOF: Interior Defense 94 or Perimeter Defense 87
- Legend: Interior Defense 97 or Perimeter Defense 98
- Badge Requirements:
- ON-BALL MENACE: Hounds and bodies up while defending
- Badge Requirements:
- Bronze: Perimeter Defense 74 and Agility 70
- Silver: Perimeter Defense 85 and Agility 76
- Gold: Perimeter Defense 91 and Agility 80
- HOF: Perimeter Defense 96 and Agility 84
- Legend: Perimeter Defense 99 and Agility 86
- (Max Height 6’9″)
- Badge Requirements:
- PAINT PATROLLER*: Increases a player’s ability to block or contest shots at the rim
- Badge Requirements:
- Bronze: Interior Defense 60 and Block 74
- Silver: Interior Defense 70 and Block 84
- Gold: Interior Defense 77 and Block 93
- HOF: Interior Defense 84 and Block 97
- Legend: Interior Defense 89 and Block 99
- (Min Height 6’6″)
- Badge Requirements:
- PICK DODGER: Improves a player’s ability to navigate through screens while on defense
- Badge Requirements:
- Bronze: Perimeter Defense 73 and Agility 71
- Silver: Perimeter Defense 83 and Agility 75
- Gold: Perimeter Defense 90 and Agility 79
- HOF: Perimeter Defense 97 and Agility 85
- Legend: Perimeter Defense 99 and Agility 92
- (Max Height 6’10”)
- Badge Requirements:
- POST LOCKDOWN: Strengthens a player’s ability to effectively defend post moves in the paint, with an increased chance of stripping the opponent
- Badge Requirements:
- Bronze: Interior Defense 74 and Strength 70
- Silver: Interior Defense 82 and Strength 78
- Gold: Interior Defense 88 and Strength 84
- HOF: Interior Defense 93 and Strength 92
- Legend: Interior Defense 99 and Strength 97
- (Min Height 6’5″)
- Badge Requirements:
REBOUNDING BADGES
- BOXOUT BEAST: Improves a player’s ability to position for rebounding
- Badge Requirements:
- Bronze: Strength 68 and either Off Reb 55 or Def Reb 55
- Silver: Strength 71 and either Off Reb 70 or Def Reb 70
- Gold: Strength 83 and either Off Reb 85 or Def Reb 85
- HOF: Strength 89 and either Off Reb 94 or Def Reb 94
- Legend: Strength 96 and either Off Reb 98 or Def Reb 98
- (Min Height 6’3″)
- Badge Requirements:
- REBOUND CHASER: Improves a player’s ability to go after rebounds and go back up for another jump
- Badge Requirements:
- Bronze: Off Reb 60 or Def Reb 60
- Silver: Off Reb 80 or Def Reb 80
- Gold: Off Reb 92 or Def Reb 92
- HOF: Off Reb 96 or Def Reb 96
- Legend: Off Reb 99 or Def Reb 99
- Badge Requirements:
ALL-AROUND BADGES
- BRICK WALL: Increases the effectiveness of defense from opponents on physical drives to the basket
- Badge Requirements:
- Bronze: Strength 72
- Silver: Strength 83
- Gold: Strength 91
- HOF: Strength 95
- Legend: Strength 99
- (Min Height 6’6″)
- Badge Requirements:
- POGO STICK: Improves a player’s ability to snag rebounds from a rebound, block attempt, or even jump a pass
- Badge Requirements:
- Bronze: Vertical 63 and either Block 80 or Off Reb 80 or Def Reb 80
- Silver: Vertical 70 and either Block 86 or Off Reb 83 or Def Reb 83
- Gold: Vertical 77 and either Block 94 or Off Reb 91 or Def Reb 91
- HOF: Vertical 83 and either Block 95 or Off Reb 96 or Def Reb 96
- Legend: Vertical 88 and either Block 99 or Off Reb 99 or Def Reb 99
- (Min Height 6’4″)
- Badge Requirements:
- SLIPPERY OFF-BALL: When attempting to get open navigates through traffic, the opponent has a harder time staying in front
- Badge Requirements:
- Bronze: Speed 57 and Agility 57
- Silver: Speed 73 and Agility 65
- Gold: Speed 85 and Agility 77
- HOF: Speed 92 and Agility 88
- Legend: Speed 99 and Agility 96
- (Max Height 6’9″)
- Badge Requirements:
* = New Badge
NBA 2K25 Dynasty Badges
Altogether, there are 18 Dynasty Badges available, with Bronze, Silver, and Gold rarities for you to unlock. Take a look below at the full list:
- Board Beasts
- Dime Droppers
- Everybody Eats
- Finishing Touch
- Flame Throwers
- Get After It
- Helping Hand
- Home Court Advantage
- Interior Menace
- King of the Hill
- Paint Protectors
- Rapid Boil
- Road Heroes
- Taking Over
- The Postmen
- Thou Shall Not Pass
- Up and Coming
NBA 2K25 Badge System
- Once attribute requirements are met for a badge level, progression for that level begins. Obtain higher levels by using badges in games or working on them in drills.
- Badge Progression in NBA 2K25: the more you use a badge, the faster you can level it up, but unlike last year, if you don’t use your badge this year, you will not regress.Â
- Badges in NBA 2K25 are more impactful and all-encompassing than ever before
- There are 40 skill Badges in NBA 2K25 and, similar to Takeovers, each Badge has unique attribute requirements.
- 5 Levels: Bronze, Silver, Gold, Hall of Fame, Legend (new)
- Badge Elevators (new) can permanently boost an individual Badge of your choice up to 3 levels within its max potential. For example, if your Badge is currently at Bronze but has a max potential of Legend, it can immediately be boosted up to three levels from Bronze, to Silver, to Gold, to Hall of Fame.
- These will be available to unlock throughout the year from Season Level rewards. Badge Elevators earned in Seasons 1-4 can boost your Badges up to two levels, and those earned in Seasons 5-8 can boost your Badges up to three levels.
- You’ll be able to see which Badges you have the potential to unlock from the NBA 2K25 MyPLAYER Builder. These 40 Badges are split across two Tiers, determined by your MyPLAYER’s height.
- Tier 1 Badges are the most powerful Badges available to you, but are more difficult to progress compared to Tier 2 Badges. You can also work on your Badges in the Team Practice Facility.
- Also new this year are Badge Elevators that can boost individual badges to higher levels and Cap Breakers to increase attribute ratings above max potential “caps” set at build creation.
- Badge Perks and Performance Multipliers will also receive updated perks.
- Floor Setters have been removed (no longer needed since Badges don’t regress in NBA 2K25)
NBA 2K25 Takeover
A Brand-New Takeover System: NBA 2K25 introduces a brand new Takeover system, with 72 Takeovers and 14 Takeover Abilities. Each Takeover targets different attributes and has five levels, ranging from Level 1 when a player is heating up to Level 5 when they’re red hot. As players excel on the court, the Takeover Meter fills up, gradually boosting the targeted attributes as players rise up the five levels. Once a player reaches Level 5, their Takeover Abilities will turn on automatically and if used effectively, it can make them the most dominant player on the court for a short period of time.
List of Removed Badges
- Acrobat
- Pro Touch
- Masher
- Post Spin
- Giant Slayer
- Fast Twitch
- Dream Shake
- Bunny
- Bulldozer
- Fearless Finisher
- Backdown Punisher
- Big Driver
- Whistle
- Two Step
- Spin Cycler
- Slithery Scooper
- Drop Stepper
- Precision Dunker
- Agent 3’s
- Spot Finder
- Blinders
- Catch & Shoot
- Comeback Kid
- Claymore
- Open Looks
- Middy Magician
- Space Creator
- Guard Up
- Green Machine
- Free Points
- Corner Specialist
- Speed Booster
- Special Delivery
- Relay Passer
- Post Playmaker
- Physical Handles
- Needle Threader
- Killer Combos
- Hyperdrive
- Blowby Ankle Breaker
- Triple Strike
- Touch Passer
- Right Stick Wizard
- Fast Clamps
- Chasedown Artist
- Ankle Braces
- 94 Feet Workhorse
- RIP