NBA 2K23 Patch Notes (10/19/22): Addresses Gameplay, Rec, & Much More (Next & Current-Gen)

A massive patch / update for NBA 2K23 has been revealed for next-gen (Xbox Series X/S Playstation 5) as well as current-gen (PS4, Xbox One, PC). The update addressed various issues in gameplay, The Rec, MyCAREER, MyTEAM, Season 2 updates, and much more. Check out the full patch notes below.

For the full archive of NBA 2K patches, click here.

NBA 2K23 Next-Gen Patch Notes (10/19/22)

GENERAL

  • Preparations for NBA 2K23 Season 2, launching this Friday, October 21st, at 8 AM PT / 11 AM ET / 4 PM BST. Stay tuned for what we have in store!
  • The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
  • The Bill Russell “6” patch has been added to the court floor for all 30 NBA teams
  • The ability to quickly toggle between players on the Edit Player menu has been restored
  • Players assigned to teams from the Create-a-Player pool will no longer retain duplicate or retired numbers
  • Occasional disconnects that could occur in Play With Friends Quick Play during initial matchmaking or when using custom rosters have been resolved
  • The Crypto.com arena name has been added to the jumbotron for the L.A. Lakers, L.A. Clippers, and L.A. Sparks

GAMEPLAY

  • Fixed a problem with certain standing layups that would cause them to fade away from the rim instead of towards it.
  • Addressed an issue where the user could momentarily lose control while defensive shading
  • The Dream Shake badge will now lessen the penalty when chaining multiple fakes together
  • The “Run” game plan series will now work correctly using On-the-Fly Coaching
  • Certain post animations that were not playing as intended have now been properly enabled
  • Shot fakes that could force the player to go out of bounds unintentionally will no longer do so
  • CPU players no longer use layup timing, as they were unrealistically proficient with it
  • The free-throw difficulty slider will now function correctly
  • Fixed some problems with controllable rim hangs that were causing players to vault into the air unexpectedly
  • Air balls will no longer occur when shot timing is slightly early, slightly late, or better
  • Shot timing will now work correctly for hook shots when playing online games
  • The frequency of contact dunks on lower difficulty levels has been increased
  • Made shots will now have more ball-rim physics interaction variation rather than always swishing
  • Fixed Favorite Plays not showing up in many modes for On-the-Fly Coaching
  • Resolved a rare hang that could occur during certain inbounds plays
  • Various Michael Jordan signature animations have been updated
  • Added new facial expressions to several animations

JORDAN CHALLENGE

  • The Restricted Area line will now properly appear on the court in the “Pass the Torch” game
  • The paint design has been updated to be accurate to real life in the “Bad Boys” game

CITY / PRO-AM / REC / THEATER

  • Many improvements to performance and stability have been made to enhance the overall experience in the City
  • The Court Status overlay is now available when standing on a Got Next spot in the City
  • Reduced the delay in exiting a court after winning a game in the City
  • The remaining player in head-to-head games will now be warded a win if all other players have left
  • Games played in the Theater will now properly count towards the user’s skill level progression
  • Various fixes and improvements have been made to private matchmaking and squads, including when entering the Event Center
  • Several changes related to invites have been made to increase stability and better streamline the experience
  • Various updates have been made to games on the district courts in the City to improve the experience and ensure intended progression
  • Fixed an issue that could cause some weekly quests to expire early
  • Addressed various issues with the stat overlays in Pro-Am games to improve their accuracy
  • Fixed a rare issue that could cause players to be invisible when entering Ante-Up
  • Resolved an issue with adrenaline boosts occasionally displaying the incorrect number remaining
  • Resolved an issue that was causing the shot meter to be invisible when shooting in
    Brickley’s Gym
  • Individual tattoos can now be properly removed when there is more than one on a particular body

MyCAREER / QUESTS / PROGRESSION

  • Multiple fixes and adjustments have been made to improve the overall quest experience and ensure proper progression throughout the mode
  • Core MyPLAYER progression speed has been slightly increased
  • Fixed an issue that was preventing certain Tier 3 badges from being cored
  • Fixed a rare issue that could cause certain equipped animations to reset to default
  • Several changes have been made to improve photo quests, particularly ones using the tripod
  • Badge progression will now work correctly when playing games on the district courts in the City
  • Resolved an issue that was preventing certain users from continuing after playing one of the games at Dreamer Park in the It’s a Cole World questline
  • Fixed an issue with certain Coach Graves quests where he wouldn’t be present in the locker room and the user would be unable to progress
  • Made additional updates to the Palace Intrigue quest to help users stuck on certain objectives
  • Resolved a rare issue that could cause saves to be blocked on load due to not being able to enter the arena
  • Fixed a rare issue that prevented certain NPCs from being present when attempting to do selfie quests with them
  • Resolved an issue where users could get stuck with the inline skates equipped after a time trial, which could prevent them from completing quests requiring other vehicles
  • Resolved an issue that could cause season-specific Stat Quests to progress incorrectly
  • Relaxed some requirements on City stat quests so that they can be more easily completed with any build type
  • Addressed an issue with a handful of daily and weekly quests that could cause them not to have a title/description in the display
  • Quests requiring personal brand increases in non-NBA games will now be accurately tracked
  • The rewards for the Chris Brickley quests are now correctly

MyTEAM

  • Various improvements and updates have been made to all modes and many menus throughout MyTEAM
  • An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
  • Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games.
  • High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry
  • West now gives +6 to attributes!)
  • Updated the Wheel Spin to make the location of featured prize slots less confusing
  • Players will no longer receive losses on their menu records when their opponent quits
  • Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
  • Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
  • Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
  • Added a ‘Trophy Case’ category to The Exchange
  • Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
  • Replacing badges on a Player Card from the Edit Player menu will now work correctly
  • Playbooks will now save as expected in the Coaching tab of Edit Lineups
  • Dynamic Duos will now consistently report their boosted overall ratings
  • Dynamic Duo info has been added to the General page on the back of MyTEAM cards
  • Prevented an error that could occur when players have more than 101 wins in Clutch
  • Time modes
  • Fixed the Limited countdown timer reporting different times on the main menu and within Limited
  • Free Agent cards will now warn the player if their final game will be played in Triple
  • Threat modes
  • Prize Balls have received a visual update
  • Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
  • Removed Original Owner stickers from Player Cards listed in the Auction House
  • The Original Owner sticker will now only appear in Exhibition Missions requiring
  • Original Owner cards
  • Duplicate player cards will no longer be able to be used in the same Exhibition

MyNBA / THE W

  • Various stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
  • Imported Player DNA players will now be properly classified as rookies
  • Modern and created players imported into MyNBA Eras rosters will now be given the correct age
  • The rookie salary scale will no longer inflate to unrealistic levels over time when starting in the Magic/Bird era of MyNBA
  • Trade exceptions will now be calculated correctly when only a portion of it is used
  • Oklahoma City crowd signs will no longer appear in the Sonics 1990s era arena
  • The color of the shorts for the Los Angeles Clippers 2013 uniforms has been corrected
  • Fixed a rare issue that could cause players to have $0 contracts or incorrect contract lengths
  • Expansion teams in MyNBA will now have appropriate attendance effects and commentary support
  • Addressed some issues that could occur when an expansion team drafts a player from another team on a non-core contract and then puts them on their core roster
  • The Kobe era will now use the correct rules in the 4th quarter of the All-Star game
  • Resolved a rare hang in the offseason when playing in a league with 36 total teams and a small amount of playoff teams
  • Fixed a hang that could occur when bringing up a player card on the roster menu during the offseason in MyNBA Online
  • Male NBA prospects will no longer appear when using custom draft classes in MyWNBA
  • A new court floor has been added for The W Online and The W contact workout games
  • The Team Chemistry pillar in The W will no longer stop at Level 6
  • Fixed a rare hang that could occur in The W after editing team branding

NBA 2K23 Current-Gen Patch Notes

  GENERAL:

  • The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
  • The Bill Russell “6” patch has been added to the uniforms for all 30 NBA teams
    • Resolved an issue that would cause compression shorts to clip into players
    • Multiple shoe and clothing updates that improve their visual quality
    • Player Likeness Updates:
      • Tyrese Haliburton
      • Patrick Beverley
      • John Salley
      • Courtney Williams
      • John Wall
      • Charlie Brown
      • Caleb Martin
      • Garrison Matthews
      • RJ Hampton
      • Tre Mann
      • Riquna Williams
      • Sue Bird
      • Jonquel Jones
      • Brionna Jones
      • Satou Sabally
      • Malik Fitts
      • Kurt Thomas
      • John Drew
      • Michael Cage
      • Allen Leavell
      • Jay Humphries
      • Blue Edwards
      • Johnny Davis
      • Brevin Knight
      • Mamadou N’Diaye
      • Marcus Fizer
      • Gene Banks
      • Cliff Robinson
      • Gary Grant
      • John Long
      • Ed Pinckney
      • Willie Burton
      • Kevin Ollie

GAMEPLAY:

  • Fixed an issue with certain standing layups that would cause them to fade away from the rim instead of towards it
  • Dream Shake badge will now lessen the penalty when chaining multiple fakes together
  • Fixed an issue with shot fakes that could force the player to go out of bounds unintentionally
  • CPU players no longer use layup timing as they were unrealistically proficient with it
  • Air balls will no longer occur when shot timing is slightly early, slightly late, or better
  • Shot timing will now work correctly for hook shots when playing online games
  • Increased the boost duration of Adrenaline while off-ball
  • Resolved issues with hitching and abrupt stops in motion. This was both a visual and a control issue
  • The frequency of contact dunks on lower difficulty levels has been increased

MyCAREER / Neighborhood:

  • Resolved an issue where Pro-Am players were unable to ready up when entering from the Gatorade Gym elevator
  • MyPLAYER’s in-game appearance in the builder will no longer reset to default hair when creating a new save
  • Fixed an issue where players could not re-enter The Bridge after an event ended
  • In The Galleon and MyCOURT, players will now walk full out of bounds before being passed the ball (no more errant turnovers)
  • For REC, changed the AI spawn time in a Rec lobby from 90 seconds to 10 minutes
  • Toned down the idling sound for the hoverbike
  • Resolved an issue where Season XP animated slowly during the end game recap
  • Fixed an issue where the endorsement popup in the recap screen had no background making it difficult to read
  • Fixed an issue where the Daily Prize UI would overlap the Birds Eye overlays
  • Resolved a MyCOURT hang that could occur when a guest starts a shootaround at the same time the host starts a drill

JORDAN CHALLENGE:

  • Fixed an issue where the 0 would not display when the game clock was greater than 10 minutes
  • Game scores should now properly be reflected on the jumbotron in Jordan Challenge games
  • Updated the end of game Goal Progress overlay to better distinguish from previously completed goals and goals completed within the current game
  • The Challenge Progress overlay should now properly display as the user approaches the goal in “Start of a Dynasty”
  • Challenge Stars should no longer flicker when user scrolls through the game list

MyTEAM:

  • Various improvements and updates have been made to all modes and many menus throughout MyTEAM
  • An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
  • Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games
  • High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry West now gives +6 to attributes!)
  • Updated the Wheel Spin to make the location of featured prize slots less confusing
  • Players will no longer receive losses on their menu records when their opponent quits
  • Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
  • Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
  • Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
  • Added a ‘Trophy Case’ category to The Exchange
  • Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
  • Replacing badges on a Player Card from the Edit Player menu will now work correctly
  • Playbooks will now save as expected in the Coaching tab of Edit Lineups
  • Dynamic Duos will now consistently report their boosted overall ratings
  • Dynamic Duo info has been added to the General page on the back of MyTEAM cards
  • Prevented an error that could occur when players have more than 101 wins in Clutch Time modes
  • Fixed the Limited countdown timer reporting different times on the main menu and within Limited
  • Free Agent cards will now warn the player if their final game will be played in Triple Threat modes
  • Prize Balls have received a visual update
  • Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
  • Removed Original Owner stickers from Player Cards listed in the Auction House
  • The Original Owner sticker will now only appear in Exhibition Missions requiring Original Owner cards
  • Duplicate player cards will no longer be able to be used in the same Exhibition Mission
  • Addressed a visual issue that could occur when Evolving Player Cards
  • Updated various Historic court floors to improve accuracy
  • Fixed an issue where Community Logos were appearing on both sides of the gamertag
  • Improved the lighting of the crowd in Triple Threat arenas

 

New Gen Patch Update 2.0 – 10.19.22

GENERAL

  • Preparations for NBA 2K23 Season 2, launching this Friday, October 21st, at 8AM PT/11AM ET/4PM BST. Stay tuned for what we have in store!
  • The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
  • The Bill Russell “6” patch has been added to the uniforms for all 30 NBA teams
  • The ability to quickly toggle between players on the Edit Player menu has been restored
  • Players assigned to teams from the Create-a-Player pool will no longer retain duplicate or retired numbers
  • Occasional disconnects that could occur in Play With Friends Quick Play during initial matchmaking or when using custom rosters have been resolved
  • The Crypto.com arena name has been added to the jumbotron for the LA Lakers, LA Clippers, and LA Sparks
  • The following players and coaches have had general likeness updates or adjustments made:
    • Precious Achiuwa
    • Ochai Agbaji (hair dynamics update)
    • Jarrett Allen
    • Chris Andersen
    • Deandre Ayton
    • Marvin Bagley III
    • Will Barton
    • MarJon Beauchamp (hair dynamics update)
    • Hugo Besson
    • Saddiq Bey
    • Corie Blount
    • DeWanna Bonner
    • James Bouknight
    • Oshae Brissett
    • Scott Brooks
    • Kendall Brown
    • Willie Burton
    • Wilt Chamberlain
    • Julian Champagnie
    • Kennedy Chandler (hair dynamics update)
    • Josh Christopher (hair dynamics update)
    • Brandon Clarke
    • Jordan Clarkson (hair dynamics update)
    • JD Davison
    • Andre Drummond
    • David Duke Jr.
    • Craig Ehlo
    • Dale Ellis
    • Keon Ellis
    • Joel Embiid
    • De’Aaron Fox
    • Daniel Gafford
    • Danilo Gallinari (hair dynamics update)
    • Daniel Gibson
    • Shai Gilgeous-Alexander
    • Aaron Gordon
    • Jerami Grant
    • Megan Gustafson (hair dynamics update)
    • Josh Hall
    • Richard Hamilton (hair dynamics update)
    • R.J. Hampton
    • Ron Harper Jr.
    • Bob Hansen (hair dynamics update)
    • Jaxson Hayes
    • Dwight Howard
    • Trevor Hudgins
    • Allen Iverson
    • Phil Jackson (hair dynamics update)
    • Derrick Jones Jr.
    • DeAndre Jordan (hair dynamics update)
    • Trevor Keels
    • Kyle Kuzma
    • Romeo Langford
    • Caris LeVert
    • E.J. Liddell
    • Nassir Little
    • Caleb Martin
    • Tyrese Martin
    • Karlo Matkovic
    • Walter McCarty
    • JaVale McGee
    • Derrick McKey
    • De’Anthony Melton
    • Oliver Miller
    • Patrick Mills
    • Josh Minott
    • Isaiah Mobley (hair dynamics update)
    • Moses Moody
    • Ja Morant
    • Markieff Morris
    • Ed Pinckney
    • Scotty Pippen Jr.
    • Josh Richardson
    • Ryan Rollins
    • LaToya Sanders (hair dynamics update)
    • Gui Santos
    • Jerry Sichting
    • Lamar Stevens (hair dynamics update)
    • Kiah Stokes
    • Dalen Terry
    • Alyssa Thomas
    • Kenny Thomas
    • Kurt Thomas
    • Luke Travers
    • Gary Trent Jr.
    • Juan Toscano-Anderson
    • Myles Turner
    • Jonas Valanciunas
    • Jabari Walker (hair dynamics update)
    • Bill Walton
    • Ennis Whatley
    • Lindell Wigginton
    • Alondes Williams
    • Courtney Williams
    • Herb Williams
    • Jalen Williams (hair dynamics update)
    • Jaylin Williams
    • Riquna Williams (hair dynamics update)
    • Robert Williams
    • Vince Williams Jr.
    • Ziaire Williams
    • D.J. Wilson
    • Delon Wright
    • Jackie Young (hair dynamics update)
  • The following historic players have received new sculpts:
    • Cadillac Anderson
    • Carlos Arroyo
    • Mike Brown
    • Lester Conner
    • T.R. Dunn
    • Kevin Gamble
    • Winston Garland
    • Pat Garrity
    • Dion Glover
    • Gary Grant
    • Sidney Green
    • Gerald Henderson Sr.
    • Jon Koncak
    • Jeff Lamp
    • John Long
    • Terry Mills
    • Tracy Murray
    • Bob Netolicky
    • Kurt Nimphius
    • Kevin Ollie
    • Cincinnatus Powell
    • Jerry Reynolds
    • Cliff Robinson
    • Bobby Simmons
    • Ricky Sobers
    • Nate Thurmond
    • Jay Vincent
    • Clarence Weatherspoon
    • Micheal Williams

GAMEPLAY

  • Fixed a problem with certain standing layups that would cause them to fade away from the rim instead of towards it
  • Addressed an issue where the user could momentarily lose control while defensive shading
  • The Dream Shake badge will now lessen the penalty when chaining multiple fakes together
  • The “Run” game plan series will now work correctly using On-the-Fly Coaching
  • Certain post animations that were not playing as intended have now been properly enabled
  • Shot fakes that could force the player to go out of bounds unintentionally will no longer do so
  • CPU players no longer use layup timing, as they were unrealistically proficient with it
  • The free-throw difficulty slider will now function correctly
  • Fixed some problems with controllable rim hangs that were causing players to vault into the air unexpectedly
  • Air balls will no longer occur when shot timing is slightly early, slightly late, or better
  • Shot timing will now work correctly for hook shots when playing online games
  • The frequency of contact dunks on lower difficulty levels has been increased
  • Made shots will now have more ball-rim physics interaction variation rather than always swishing
  • Fixed Favorite Plays not showing up in many modes for On-the-Fly Coaching
  • Resolved a rare hang that could occur during certain inbounds plays
  • Various Michael Jordan signature animations have been updated
  • Added new facial expressions to several animations

JORDAN CHALLENGE

  • The Restricted Area line will now properly appear on the court in the “Pass the Torch” game
  • The paint design has been updated to be accurate to real life in the “Bad Boys” game

CITY/PRO-AM/REC/THEATER

  • Many improvements to performance and stability have been made to enhance the overall experience in the City
  • The Court Status overlay is now available when standing on a Got Next spot in the City
  • Reduced the delay in exiting a court after winning a game in the City
  • The remaining player in head-to-head games will now be awarded a win if all other players have left
  • Games played in the Theater will now properly count towards the user’s skill level progression
  • Various fixes and improvements have been made to private matchmaking and squads, including when entering the Event Center
  • Several changes related to invites have been made to increase stability and better streamline the experience
  • Various updates have been made to games on the district courts in the City to improve the experience and ensure intended progression
  • Fixed an issue that could cause some weekly quests to expire early
  • Addressed various issues with the stat overlays in Pro-Am games to improve their accuracy
  • Fixed a rare issue that could cause players to be invisible when entering Ante-Up
  • Resolved an issue with adrenaline boosts occasionally displaying the incorrect number remaining
  • Resolved an issue that was causing the shot meter to be invisible when shooting in Brickley’s Gym
  • Individual tattoos can now be properly removed when there is more than one on a particular body part

MyCAREER/QUESTS/PROGRESSION

  • Multiple fixes and adjustments have been made to improve the overall quest experience and ensure proper progression throughout the mode
  • Core MyPLAYER progression speed has been slightly increased
  • Fixed an issue that was preventing certain Tier 3 badges from being cored
  • Fixed a rare issue that could cause certain equipped animations to reset to default
  • Several changes have been made to improve photo quests, particularly ones using the tripod
  • Badge progression will now work correctly when playing games on the district courts in the City
  • Resolved an issue that was preventing certain users from continuing after playing one of the games at Dreamer Park in the It’s a Cole World questline
  • Fixed an issue with certain Coach Graves quests where he wouldn’t be present in the locker room and the user would be unable to progress
  • Made additional updates to the Palace Intrigue quest to help users stuck on certain objectives
  • Resolved a rare issue that could cause saves to be blocked on load due to not being able to enter the arena
  • Fixed a rare issue that prevented certain NPCs from being present when attempting to do selfie quests with them
  • Resolved an issue where users could get stuck with the inline skates equipped after a time trial, which could prevent them from completing quests requiring other vehicles
  • Resolved an issue that could cause season-specific Stat Quests to progress incorrectly
  • Relaxed some requirements on City stat quests so that they can be more easily completed with any build type
  • Addressed an issue with a handful of daily and weekly quests that could cause them to not have a title/description in the display
  • Quests requiring personal brand increases in non-NBA games will now be accurately tracked
  • The rewards for the Chris Brickley quests are now correctly displayed

MyTEAM

  • Various improvements and updates have been made to all modes and many menus throughout MyTEAM
  • An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
  • Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games.
  • High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry West now gives +6 to attributes!)
  • Updated the Wheel Spin to make the location of featured prize slots less confusing
  • Players will no longer receive losses on their menu records when their opponent quits
  • Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
  • Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
  • Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
  • Added a ‘Trophy Case’ category to The Exchange
  • Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
  • Replacing badges on a Player Card from the Edit Player menu will now work correctly
  • Playbooks will now save as expected in the Coaching tab of Edit Lineups
  • Dynamic Duos will now consistently report their boosted overall ratings
  • Dynamic Duo info has been added to the General page on the back of MyTEAM cards
  • Prevented an error that could occur when players have more than 101 wins in Clutch Time modes
  • Fixed the Limited countdown timer reporting different times on the main menu and within Limited
  • Free Agent cards will now warn the player if their final game will be played in Triple Threat modes
  • Prize Balls have received a visual update
  • Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
  • Removed Original Owner stickers from Player Cards listed in the Auction House
  • The Original Owner sticker will now only appear in Exhibition Missions requiring Original Owner cards
  • Duplicate player cards will no longer be able to be used in the same Exhibition Mission

MyNBA/THE W

  • Various stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
  • Imported Player DNA players will now be properly classified as rookies
  • Modern and created players imported into MyNBA Eras rosters will now be given the correct age
  • The rookie salary scale will no longer inflate to unrealistic levels over time when starting in the Magic/Bird era of MyNBA
  • Trade exceptions will now be calculated correctly when only a portion of it is used
  • Oklahoma City crowd signs will no longer appear in the Sonics 1990s era arena
  • The color of the shorts for the Los Angeles Clippers 2013 uniforms has been corrected
  • Fixed a rare issue that could cause players to have $0 contracts or incorrect contract lengths
  • Expansion teams in MyNBA will now have appropriate attendance effects and commentary support
  • Addressed some issues that could occur when an expansion team drafts a player from another team on a non-core contract and then puts them on their core roster
  • The Kobe era will now use the correct rules in the 4th quarter of the All-Star game
  • Resolved a rare hang in the offseason when playing in a league with 36 total teams and a small amount of playoff teams
  • Fixed a hang that could occur when bringing up a player card on the roster menu during the offseason in MyNBA Online
  • Male NBA prospects will no longer appear when using custom draft classes in MyWNBA
  • A new court floor has been added for The W Online and The W contact workout games
  • The Team Chemistry pillar in The W will no longer stop at Level 6
  • Fixed a rare hang that could occur in The W after editing team branding

PC coming on Friday, October 21st.

Thanks for your feedback!