A massive patch / update for NBA 2K23 has been revealed for next-gen (Xbox Series X/S Playstation 5) as well as current-gen (PS4, Xbox One, PC). The update addressed various issues in gameplay, The Rec, MyCAREER, MyTEAM, Season 2 updates, and much more. Check out the full patch notes below.
For the full archive of NBA 2K patches, click here.
NBA 2K23 Next-Gen Patch Notes (10/19/22)
GENERAL
- Preparations for NBA 2K23 Season 2, launching this Friday, October 21st, at 8 AM PT / 11 AM ET / 4 PM BST. Stay tuned for what we have in store!
- The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
- The Bill Russell “6” patch has been added to the court floor for all 30 NBA teams
- The ability to quickly toggle between players on the Edit Player menu has been restored
- Players assigned to teams from the Create-a-Player pool will no longer retain duplicate or retired numbers
- Occasional disconnects that could occur in Play With Friends Quick Play during initial matchmaking or when using custom rosters have been resolved
- The Crypto.com arena name has been added to the jumbotron for the L.A. Lakers, L.A. Clippers, and L.A. Sparks
GAMEPLAY
- Fixed a problem with certain standing layups that would cause them to fade away from the rim instead of towards it.
- Addressed an issue where the user could momentarily lose control while defensive shading
- The Dream Shake badge will now lessen the penalty when chaining multiple fakes together
- The “Run” game plan series will now work correctly using On-the-Fly Coaching
- Certain post animations that were not playing as intended have now been properly enabled
- Shot fakes that could force the player to go out of bounds unintentionally will no longer do so
- CPU players no longer use layup timing, as they were unrealistically proficient with it
- The free-throw difficulty slider will now function correctly
- Fixed some problems with controllable rim hangs that were causing players to vault into the air unexpectedly
- Air balls will no longer occur when shot timing is slightly early, slightly late, or better
- Shot timing will now work correctly for hook shots when playing online games
- The frequency of contact dunks on lower difficulty levels has been increased
- Made shots will now have more ball-rim physics interaction variation rather than always swishing
- Fixed Favorite Plays not showing up in many modes for On-the-Fly Coaching
- Resolved a rare hang that could occur during certain inbounds plays
- Various Michael Jordan signature animations have been updated
- Added new facial expressions to several animations
JORDAN CHALLENGE
- The Restricted Area line will now properly appear on the court in the “Pass the Torch” game
- The paint design has been updated to be accurate to real life in the “Bad Boys” game
CITY / PRO-AM / REC / THEATER
- Many improvements to performance and stability have been made to enhance the overall experience in the City
- The Court Status overlay is now available when standing on a Got Next spot in the City
- Reduced the delay in exiting a court after winning a game in the City
- The remaining player in head-to-head games will now be warded a win if all other players have left
- Games played in the Theater will now properly count towards the user’s skill level progression
- Various fixes and improvements have been made to private matchmaking and squads, including when entering the Event Center
- Several changes related to invites have been made to increase stability and better streamline the experience
- Various updates have been made to games on the district courts in the City to improve the experience and ensure intended progression
- Fixed an issue that could cause some weekly quests to expire early
- Addressed various issues with the stat overlays in Pro-Am games to improve their accuracy
- Fixed a rare issue that could cause players to be invisible when entering Ante-Up
- Resolved an issue with adrenaline boosts occasionally displaying the incorrect number remaining
- Resolved an issue that was causing the shot meter to be invisible when shooting in
Brickley’s Gym - Individual tattoos can now be properly removed when there is more than one on a particular body
MyCAREER / QUESTS / PROGRESSION
- Multiple fixes and adjustments have been made to improve the overall quest experience and ensure proper progression throughout the mode
- Core MyPLAYER progression speed has been slightly increased
- Fixed an issue that was preventing certain Tier 3 badges from being cored
- Fixed a rare issue that could cause certain equipped animations to reset to default
- Several changes have been made to improve photo quests, particularly ones using the tripod
- Badge progression will now work correctly when playing games on the district courts in the City
- Resolved an issue that was preventing certain users from continuing after playing one of the games at Dreamer Park in the It’s a Cole World questline
- Fixed an issue with certain Coach Graves quests where he wouldn’t be present in the locker room and the user would be unable to progress
- Made additional updates to the Palace Intrigue quest to help users stuck on certain objectives
- Resolved a rare issue that could cause saves to be blocked on load due to not being able to enter the arena
- Fixed a rare issue that prevented certain NPCs from being present when attempting to do selfie quests with them
- Resolved an issue where users could get stuck with the inline skates equipped after a time trial, which could prevent them from completing quests requiring other vehicles
- Resolved an issue that could cause season-specific Stat Quests to progress incorrectly
- Relaxed some requirements on City stat quests so that they can be more easily completed with any build type
- Addressed an issue with a handful of daily and weekly quests that could cause them not to have a title/description in the display
- Quests requiring personal brand increases in non-NBA games will now be accurately tracked
- The rewards for the Chris Brickley quests are now correctly
MyTEAM
- Various improvements and updates have been made to all modes and many menus throughout MyTEAM
- An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
- Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games.
- High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry
- West now gives +6 to attributes!)
- Updated the Wheel Spin to make the location of featured prize slots less confusing
- Players will no longer receive losses on their menu records when their opponent quits
- Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
- Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
- Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
- Added a ‘Trophy Case’ category to The Exchange
- Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
- Replacing badges on a Player Card from the Edit Player menu will now work correctly
- Playbooks will now save as expected in the Coaching tab of Edit Lineups
- Dynamic Duos will now consistently report their boosted overall ratings
- Dynamic Duo info has been added to the General page on the back of MyTEAM cards
- Prevented an error that could occur when players have more than 101 wins in Clutch
- Time modes
- Fixed the Limited countdown timer reporting different times on the main menu and within Limited
- Free Agent cards will now warn the player if their final game will be played in Triple
- Threat modes
- Prize Balls have received a visual update
- Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
- Removed Original Owner stickers from Player Cards listed in the Auction House
- The Original Owner sticker will now only appear in Exhibition Missions requiring
- Original Owner cards
- Duplicate player cards will no longer be able to be used in the same Exhibition
MyNBA / THE W
- Various stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
- Imported Player DNA players will now be properly classified as rookies
- Modern and created players imported into MyNBA Eras rosters will now be given the correct age
- The rookie salary scale will no longer inflate to unrealistic levels over time when starting in the Magic/Bird era of MyNBA
- Trade exceptions will now be calculated correctly when only a portion of it is used
- Oklahoma City crowd signs will no longer appear in the Sonics 1990s era arena
- The color of the shorts for the Los Angeles Clippers 2013 uniforms has been corrected
- Fixed a rare issue that could cause players to have $0 contracts or incorrect contract lengths
- Expansion teams in MyNBA will now have appropriate attendance effects and commentary support
- Addressed some issues that could occur when an expansion team drafts a player from another team on a non-core contract and then puts them on their core roster
- The Kobe era will now use the correct rules in the 4th quarter of the All-Star game
- Resolved a rare hang in the offseason when playing in a league with 36 total teams and a small amount of playoff teams
- Fixed a hang that could occur when bringing up a player card on the roster menu during the offseason in MyNBA Online
- Male NBA prospects will no longer appear when using custom draft classes in MyWNBA
- A new court floor has been added for The W Online and The W contact workout games
- The Team Chemistry pillar in The W will no longer stop at Level 6
- Fixed a rare hang that could occur in The W after editing team branding
NBA 2K23 Current-Gen Patch Notes
GENERAL:
- The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
- The Bill Russell “6” patch has been added to the uniforms for all 30 NBA teams
- Resolved an issue that would cause compression shorts to clip into players
- Multiple shoe and clothing updates that improve their visual quality
- Player Likeness Updates:
- Tyrese Haliburton
- Patrick Beverley
- John Salley
- Courtney Williams
- John Wall
- Charlie Brown
- Caleb Martin
- Garrison Matthews
- RJ Hampton
- Tre Mann
- Riquna Williams
- Sue Bird
- Jonquel Jones
- Brionna Jones
- Satou Sabally
- Malik Fitts
- Kurt Thomas
- John Drew
- Michael Cage
- Allen Leavell
- Jay Humphries
- Blue Edwards
- Johnny Davis
- Brevin Knight
- Mamadou N’Diaye
- Marcus Fizer
- Gene Banks
- Cliff Robinson
- Gary Grant
- John Long
- Ed Pinckney
- Willie Burton
- Kevin Ollie
GAMEPLAY:
- Fixed an issue with certain standing layups that would cause them to fade away from the rim instead of towards it
- Dream Shake badge will now lessen the penalty when chaining multiple fakes together
- Fixed an issue with shot fakes that could force the player to go out of bounds unintentionally
- CPU players no longer use layup timing as they were unrealistically proficient with it
- Air balls will no longer occur when shot timing is slightly early, slightly late, or better
- Shot timing will now work correctly for hook shots when playing online games
- Increased the boost duration of Adrenaline while off-ball
- Resolved issues with hitching and abrupt stops in motion. This was both a visual and a control issue
- The frequency of contact dunks on lower difficulty levels has been increased
MyCAREER / Neighborhood:
- Resolved an issue where Pro-Am players were unable to ready up when entering from the Gatorade Gym elevator
- MyPLAYER’s in-game appearance in the builder will no longer reset to default hair when creating a new save
- Fixed an issue where players could not re-enter The Bridge after an event ended
- In The Galleon and MyCOURT, players will now walk full out of bounds before being passed the ball (no more errant turnovers)
- For REC, changed the AI spawn time in a Rec lobby from 90 seconds to 10 minutes
- Toned down the idling sound for the hoverbike
- Resolved an issue where Season XP animated slowly during the end game recap
- Fixed an issue where the endorsement popup in the recap screen had no background making it difficult to read
- Fixed an issue where the Daily Prize UI would overlap the Birds Eye overlays
- Resolved a MyCOURT hang that could occur when a guest starts a shootaround at the same time the host starts a drill
JORDAN CHALLENGE:
- Fixed an issue where the 0 would not display when the game clock was greater than 10 minutes
- Game scores should now properly be reflected on the jumbotron in Jordan Challenge games
- Updated the end of game Goal Progress overlay to better distinguish from previously completed goals and goals completed within the current game
- The Challenge Progress overlay should now properly display as the user approaches the goal in “Start of a Dynasty”
- Challenge Stars should no longer flicker when user scrolls through the game list
MyTEAM:
- Various improvements and updates have been made to all modes and many menus throughout MyTEAM
- An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
- Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games
- High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry West now gives +6 to attributes!)
- Updated the Wheel Spin to make the location of featured prize slots less confusing
- Players will no longer receive losses on their menu records when their opponent quits
- Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
- Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
- Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
- Added a ‘Trophy Case’ category to The Exchange
- Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
- Replacing badges on a Player Card from the Edit Player menu will now work correctly
- Playbooks will now save as expected in the Coaching tab of Edit Lineups
- Dynamic Duos will now consistently report their boosted overall ratings
- Dynamic Duo info has been added to the General page on the back of MyTEAM cards
- Prevented an error that could occur when players have more than 101 wins in Clutch Time modes
- Fixed the Limited countdown timer reporting different times on the main menu and within Limited
- Free Agent cards will now warn the player if their final game will be played in Triple Threat modes
- Prize Balls have received a visual update
- Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
- Removed Original Owner stickers from Player Cards listed in the Auction House
- The Original Owner sticker will now only appear in Exhibition Missions requiring Original Owner cards
- Duplicate player cards will no longer be able to be used in the same Exhibition Mission
- Addressed a visual issue that could occur when Evolving Player Cards
- Updated various Historic court floors to improve accuracy
- Fixed an issue where Community Logos were appearing on both sides of the gamertag
- Improved the lighting of the crowd in Triple Threat arenas
New Gen Patch Update 2.0 – 10.19.22
GENERAL
- Preparations for NBA 2K23 Season 2, launching this Friday, October 21st, at 8AM PT/11AM ET/4PM BST. Stay tuned for what we have in store!
- The Bill Russell “6” logo has been added to the court floor for all 30 NBA teams
- The Bill Russell “6” patch has been added to the uniforms for all 30 NBA teams
- The ability to quickly toggle between players on the Edit Player menu has been restored
- Players assigned to teams from the Create-a-Player pool will no longer retain duplicate or retired numbers
- Occasional disconnects that could occur in Play With Friends Quick Play during initial matchmaking or when using custom rosters have been resolved
- The Crypto.com arena name has been added to the jumbotron for the LA Lakers, LA Clippers, and LA Sparks
- The following players and coaches have had general likeness updates or adjustments made:
- Precious Achiuwa
- Ochai Agbaji (hair dynamics update)
- Jarrett Allen
- Chris Andersen
- Deandre Ayton
- Marvin Bagley III
- Will Barton
- MarJon Beauchamp (hair dynamics update)
- Hugo Besson
- Saddiq Bey
- Corie Blount
- DeWanna Bonner
- James Bouknight
- Oshae Brissett
- Scott Brooks
- Kendall Brown
- Willie Burton
- Wilt Chamberlain
- Julian Champagnie
- Kennedy Chandler (hair dynamics update)
- Josh Christopher (hair dynamics update)
- Brandon Clarke
- Jordan Clarkson (hair dynamics update)
- JD Davison
- Andre Drummond
- David Duke Jr.
- Craig Ehlo
- Dale Ellis
- Keon Ellis
- Joel Embiid
- De’Aaron Fox
- Daniel Gafford
- Danilo Gallinari (hair dynamics update)
- Daniel Gibson
- Shai Gilgeous-Alexander
- Aaron Gordon
- Jerami Grant
- Megan Gustafson (hair dynamics update)
- Josh Hall
- Richard Hamilton (hair dynamics update)
- R.J. Hampton
- Ron Harper Jr.
- Bob Hansen (hair dynamics update)
- Jaxson Hayes
- Dwight Howard
- Trevor Hudgins
- Allen Iverson
- Phil Jackson (hair dynamics update)
- Derrick Jones Jr.
- DeAndre Jordan (hair dynamics update)
- Trevor Keels
- Kyle Kuzma
- Romeo Langford
- Caris LeVert
- E.J. Liddell
- Nassir Little
- Caleb Martin
- Tyrese Martin
- Karlo Matkovic
- Walter McCarty
- JaVale McGee
- Derrick McKey
- De’Anthony Melton
- Oliver Miller
- Patrick Mills
- Josh Minott
- Isaiah Mobley (hair dynamics update)
- Moses Moody
- Ja Morant
- Markieff Morris
- Ed Pinckney
- Scotty Pippen Jr.
- Josh Richardson
- Ryan Rollins
- LaToya Sanders (hair dynamics update)
- Gui Santos
- Jerry Sichting
- Lamar Stevens (hair dynamics update)
- Kiah Stokes
- Dalen Terry
- Alyssa Thomas
- Kenny Thomas
- Kurt Thomas
- Luke Travers
- Gary Trent Jr.
- Juan Toscano-Anderson
- Myles Turner
- Jonas Valanciunas
- Jabari Walker (hair dynamics update)
- Bill Walton
- Ennis Whatley
- Lindell Wigginton
- Alondes Williams
- Courtney Williams
- Herb Williams
- Jalen Williams (hair dynamics update)
- Jaylin Williams
- Riquna Williams (hair dynamics update)
- Robert Williams
- Vince Williams Jr.
- Ziaire Williams
- D.J. Wilson
- Delon Wright
- Jackie Young (hair dynamics update)
- The following historic players have received new sculpts:
- Cadillac Anderson
- Carlos Arroyo
- Mike Brown
- Lester Conner
- T.R. Dunn
- Kevin Gamble
- Winston Garland
- Pat Garrity
- Dion Glover
- Gary Grant
- Sidney Green
- Gerald Henderson Sr.
- Jon Koncak
- Jeff Lamp
- John Long
- Terry Mills
- Tracy Murray
- Bob Netolicky
- Kurt Nimphius
- Kevin Ollie
- Cincinnatus Powell
- Jerry Reynolds
- Cliff Robinson
- Bobby Simmons
- Ricky Sobers
- Nate Thurmond
- Jay Vincent
- Clarence Weatherspoon
- Micheal Williams
GAMEPLAY
- Fixed a problem with certain standing layups that would cause them to fade away from the rim instead of towards it
- Addressed an issue where the user could momentarily lose control while defensive shading
- The Dream Shake badge will now lessen the penalty when chaining multiple fakes together
- The “Run” game plan series will now work correctly using On-the-Fly Coaching
- Certain post animations that were not playing as intended have now been properly enabled
- Shot fakes that could force the player to go out of bounds unintentionally will no longer do so
- CPU players no longer use layup timing, as they were unrealistically proficient with it
- The free-throw difficulty slider will now function correctly
- Fixed some problems with controllable rim hangs that were causing players to vault into the air unexpectedly
- Air balls will no longer occur when shot timing is slightly early, slightly late, or better
- Shot timing will now work correctly for hook shots when playing online games
- The frequency of contact dunks on lower difficulty levels has been increased
- Made shots will now have more ball-rim physics interaction variation rather than always swishing
- Fixed Favorite Plays not showing up in many modes for On-the-Fly Coaching
- Resolved a rare hang that could occur during certain inbounds plays
- Various Michael Jordan signature animations have been updated
- Added new facial expressions to several animations
JORDAN CHALLENGE
- The Restricted Area line will now properly appear on the court in the “Pass the Torch” game
- The paint design has been updated to be accurate to real life in the “Bad Boys” game
CITY/PRO-AM/REC/THEATER
- Many improvements to performance and stability have been made to enhance the overall experience in the City
- The Court Status overlay is now available when standing on a Got Next spot in the City
- Reduced the delay in exiting a court after winning a game in the City
- The remaining player in head-to-head games will now be awarded a win if all other players have left
- Games played in the Theater will now properly count towards the user’s skill level progression
- Various fixes and improvements have been made to private matchmaking and squads, including when entering the Event Center
- Several changes related to invites have been made to increase stability and better streamline the experience
- Various updates have been made to games on the district courts in the City to improve the experience and ensure intended progression
- Fixed an issue that could cause some weekly quests to expire early
- Addressed various issues with the stat overlays in Pro-Am games to improve their accuracy
- Fixed a rare issue that could cause players to be invisible when entering Ante-Up
- Resolved an issue with adrenaline boosts occasionally displaying the incorrect number remaining
- Resolved an issue that was causing the shot meter to be invisible when shooting in Brickley’s Gym
- Individual tattoos can now be properly removed when there is more than one on a particular body part
MyCAREER/QUESTS/PROGRESSION
- Multiple fixes and adjustments have been made to improve the overall quest experience and ensure proper progression throughout the mode
- Core MyPLAYER progression speed has been slightly increased
- Fixed an issue that was preventing certain Tier 3 badges from being cored
- Fixed a rare issue that could cause certain equipped animations to reset to default
- Several changes have been made to improve photo quests, particularly ones using the tripod
- Badge progression will now work correctly when playing games on the district courts in the City
- Resolved an issue that was preventing certain users from continuing after playing one of the games at Dreamer Park in the It’s a Cole World questline
- Fixed an issue with certain Coach Graves quests where he wouldn’t be present in the locker room and the user would be unable to progress
- Made additional updates to the Palace Intrigue quest to help users stuck on certain objectives
- Resolved a rare issue that could cause saves to be blocked on load due to not being able to enter the arena
- Fixed a rare issue that prevented certain NPCs from being present when attempting to do selfie quests with them
- Resolved an issue where users could get stuck with the inline skates equipped after a time trial, which could prevent them from completing quests requiring other vehicles
- Resolved an issue that could cause season-specific Stat Quests to progress incorrectly
- Relaxed some requirements on City stat quests so that they can be more easily completed with any build type
- Addressed an issue with a handful of daily and weekly quests that could cause them to not have a title/description in the display
- Quests requiring personal brand increases in non-NBA games will now be accurately tracked
- The rewards for the Chris Brickley quests are now correctly displayed
MyTEAM
- Various improvements and updates have been made to all modes and many menus throughout MyTEAM
- An anti-competitive check for idle players has been added to Multiplayer modes in MyTEAM
- Added the option to turn off visual Era filters in Single Player modes from the pause menu. Era filters will not appear in Limited games.
- High level Coach Cards will now give appropriate boost amounts (Pink Diamond Jerry West now gives +6 to attributes!)
- Updated the Wheel Spin to make the location of featured prize slots less confusing
- Players will no longer receive losses on their menu records when their opponent quits
- Cards and configurations in Triple Threat Online: Co-Op will now be saved after games are played
- Addressed a rare hang that could occur when quitting Triple Threat Online: Co-Op games
- Fixed an issue where the adaptive coaching engine (ACE) was reset to default settings in multiplayer games
- Added a ‘Trophy Case’ category to The Exchange
- Addressed an issue that prevented the “Level Up” Trophy/Achievement from unlocking in MyTEAM
- Replacing badges on a Player Card from the Edit Player menu will now work correctly
- Playbooks will now save as expected in the Coaching tab of Edit Lineups
- Dynamic Duos will now consistently report their boosted overall ratings
- Dynamic Duo info has been added to the General page on the back of MyTEAM cards
- Prevented an error that could occur when players have more than 101 wins in Clutch Time modes
- Fixed the Limited countdown timer reporting different times on the main menu and within Limited
- Free Agent cards will now warn the player if their final game will be played in Triple Threat modes
- Prize Balls have received a visual update
- Fixed the alphabetical order for the “Killer Combos” badge in the Auction House search options
- Removed Original Owner stickers from Player Cards listed in the Auction House
- The Original Owner sticker will now only appear in Exhibition Missions requiring Original Owner cards
- Duplicate player cards will no longer be able to be used in the same Exhibition Mission
MyNBA/THE W
- Various stability fixes and improvements have been made for MyNBA, MyNBA Online, and The W
- Imported Player DNA players will now be properly classified as rookies
- Modern and created players imported into MyNBA Eras rosters will now be given the correct age
- The rookie salary scale will no longer inflate to unrealistic levels over time when starting in the Magic/Bird era of MyNBA
- Trade exceptions will now be calculated correctly when only a portion of it is used
- Oklahoma City crowd signs will no longer appear in the Sonics 1990s era arena
- The color of the shorts for the Los Angeles Clippers 2013 uniforms has been corrected
- Fixed a rare issue that could cause players to have $0 contracts or incorrect contract lengths
- Expansion teams in MyNBA will now have appropriate attendance effects and commentary support
- Addressed some issues that could occur when an expansion team drafts a player from another team on a non-core contract and then puts them on their core roster
- The Kobe era will now use the correct rules in the 4th quarter of the All-Star game
- Resolved a rare hang in the offseason when playing in a league with 36 total teams and a small amount of playoff teams
- Fixed a hang that could occur when bringing up a player card on the roster menu during the offseason in MyNBA Online
- Male NBA prospects will no longer appear when using custom draft classes in MyWNBA
- A new court floor has been added for The W Online and The W contact workout games
- The Team Chemistry pillar in The W will no longer stop at Level 6
- Fixed a rare hang that could occur in The W after editing team branding
PC coming on Friday, October 21st.